Installation Guide
This guide walks you through installing the Dolphin Depot client on a Nintendo GameCube so you can browse and install homebrew directly from the console.
Requirements
Before installing the client, make sure your setup meets the following:
- Homebrew-capable console: Your GameCube needs a way to run unsigned code. Common options include game save exploits, modchips such as PicoBoot or PicoLoader, and optical drive emulators (ODE) like GC Loader or FlippyDrive.
- Network adapter: Use either the official Nintendo Broadband Adapter or a modern alternative such as ETH2GC. The Nintendo Modem Adapter and the FlippyDrive Ethernet Adapter are not supported.
- Storage device: You'll need somewhere to save downloaded apps. SD2SP2, SD Gecko or MMCE with appropriately sized SD card are supported.
Download the client
Grab the latest release from the client page.
Download Dolphin Depot client
By downloading the client you accept the Terms of Service and Privacy Policy.
Copy files to your storage device
After downloading, extract the ZIP archive. Inside you'll find an apps/dolphindepot/ directory. Copy it to the root of your SD card while preserving the directory structure.
The result on your storage device should look like this:
/
└── apps/
└── dolphindepot/
├── default.dol
└── opening.bnr
Launch the client
Insert the storage device into your GameCube and launch the Dolphin Depot client through a homebrew launcher such as Swiss, Cubeboot, or Cubiboot. Once it's running, you can browse the catalog, pick an app, and install it straight to your storage device.